A project I took on because the reference was inspiring. All the props were made using 3DS Max. The more complicated wall materials were created in Substance Designer, and the rest of the texturing was crafted using Substance Painter and Photoshop. The canvas paintings and prints are mine as well.
UPDATE: I took some time and revamped the lighting within this small interior. I've learned so much between the time I made the original and now that I want to reflect on my capabilities and move on to even cooler things!